Date of Award

6-13-2019

Document Type

Thesis

Publisher

Santa Clara : Santa Clara University, 2019

Department

Computer Engineering

First Advisor

Darren Atkinson

Abstract

The Labyrinth is a puzzle video game meant to be experienced with a virtual reality headset. It aims to differ from typical puzzle games by being simultaneously fun, immersive, and mentally stimulating. The game consists of three unique level types, with room for further development to create more complex versions of said levels. In this document, we discuss how we developed the game environment to effectively engage the player in enjoyable and engaging problem-solving challenges. The game has been rigidly tested and play-testers were surveyed on their experiences, in order to improve the game.

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