Date of Award
Santa Clara : Santa Clara University, 2019
The Labyrinth is a puzzle video game meant to be experienced with a virtual reality headset. It aims to differ from typical puzzle games by being simultaneously fun, immersive, and mentally stimulating. The game consists of three unique level types, with room for further development to create more complex versions of said levels. In this document, we discuss how we developed the game environment to effectively engage the player in enjoyable and engaging problem-solving challenges. The game has been rigidly tested and play-testers were surveyed on their experiences, in order to improve the game.
Nakamura, Derek; Trapani, Marko; and Walker, Liam, "The Labyrinth" (2019). Computer Engineering Senior Theses. 151.