Date of Award

6-12-2017

Document Type

Thesis

Publisher

Santa Clara : Santa Clara University, 2017.

Department

Computer Engineering

First Advisor

Ahmed Amer

Abstract

Virtual reality headsets such as the HTC Vive and Oculus Rift bring robust virtual reality technology in the hands of consumers. However, virtual reality technology is still a very new and unexplored domain with a dearth of compelling software that takes advantage of what virtual reality has to offer. Current rhythm games on the virtual reality platform lack a sense of immersion for the player. These games also require players to remain stationary during gameplay. Our solution is a game where players have to hit musical notes that appear in a trail around them. The trail will move in different directions and players have to move and turn around accordingly in order to hit every note and pass a song.

Available for download on Wednesday, June 12, 2019

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